Sprint Finish

A postal game for 3-8 players by John Walker 2026.

Overview

Sprint Finish simulates an 800 or 1500 metre race played over 8 turns.

Rules

The players will randomly be allocated a lane.

On the first turn players select up to 10 of the following cards:

  1. Overtake 3 (can only be played on turns 2 to 5)
  2. Overtake 2 (cannot be played on the last turn)
  3. Overtake 1
  4. Save Energy (add one to next card e.g. Overtake 2 becomes Overtake 3)
  5. Hold line (cannot be played on last turn)
  6. Increase pace (Must be in the lead, tied or otherwise). Players need one extra to overtake. Does not affect move alongside)
  7. Move alongside
  8. Refresh Card
  9. Dip (Played on any turn but used on the last turn. Will win any ties on the last turn. If two dips used the winner will be the player on the inside)
  10. Joker (Can be played as any card)

Example Turn

Cards SelectedTrack Position
6John
7Seb, Crammy, Steve
8Jacob, Cole
9Josh
10Hicham

PlayerCard Played
JohnHold Line
SteveSave Energy
CrammyOvertake 2
SebOvertake 1
ColeMove Alongside
JacobOvertake 3
JoshMove Alongside
HichamOvertake 1

Results

The new track positions are:

Note for first game in HBD:

The game is designed for players to pick their cards secretly, however as this is the first game I propose to run an open game, where everyone can see which cards each player has. To make it easier, on this first game, players just need to tell me how many cards they want to select.

So, if a player wants 5 cards, they will get all the cards up to Hold Line. I’ve decided to run a 1500 game. The first turn covers 100 metres; the next 7 cover 200 metres. An 800-metre race would be 8 turns of 100 metres each.

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