This is a game where you have to position your speedway bike in the best position, over three laps in order to conserve as much fuel as possible for a sprint to the finish. This first game will have a set up and five racing turns. Each racing turn represents one straight and one corner.
Each bike is fuelled with enough petrol to reach the finish, you must tell the GM how many APs (Acceleration points) you want your bike to have, to a maximum of 20. In this game you have the option of picking one of the following OPTIONS:
These options will amend the following rules.
Alan and Carol use 5 APs, Brian 4 and Derek 0. Brian would get the inside lane (4 + 2 great starter bonus). Carol would get the middle lane, having used the same amount of APS as Alan, but having fewer APs on set up. Alan would have the outside lane with Derek in fourth.
They then proceed around the corner, Brian uses no APs as he is on the inside lane, Carol has one AP deducted from her total being in the middle lane, Alan also has one AP deducted as he is in the outside lane which would normally suffer a 2 AP deduction, but this is reduced due to his cornering ability. Derek has no deductions, but starts the next turn with a -2 calculation penalty. The riders remaining AP totals would be:
A normal speedway race is four laps, so this would convert to 7 racing turns, also more than one option could be offered at the start. For the first game in Variable Pig there will be 5 racing turns with 1 option, to keep it simple and see how it plays. Four players will be needed, each supplying starting APs and choosing an option if desired.
by John Walker 2021https://variablepig.org