Dice Forge is a game designed by Régis Bonnessée and published by Libellud in 2017.
The F2F rules for this game can be found here. These postal rules by Jim Reader 2020.
This game can be played postally as a four-player game using the Hare and Tortoise rotating first player system, although some provisional rules will be needed. The turn will run as follows:
This will normally be done at the end of a turn by the GM who will roll the die for each player's turn and determine the effects of the dice on players resources.
For example, at the start, the GM rolls a 3 for Dice 1 and a 1 for dice 2. All players will receive 1 gold and 2 glory. As players forge new faces to their die, these effects will change. Provisional orders may be needed to allow for dice that give options or special effects. The GM may also roll some additional rolls that can be used for when players receive additional die rolls or are ousted from their position on the island (heroic quests).
|Player One||Player Two||Player Three||Player Four|
|Dice 1 Face 1||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 1 Face 2||1 Sun||1 Sun||1 Sun||1 Sun|
|Dice 1 Face 3||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 1 Face 4||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 1 Face 5||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 1 Face 6||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 2 Face 1||2 Glory||2 Glory||2 Glory||2 Glory|
|Dice 2 Face 2||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 2 Face 3||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 2 Face 4||1 Gold||1 Gold||1 Gold||1 Gold|
|Dice 2 Face 5||1 Moon||1 Moon||1 Moon||1 Moon|
|Dice 2 Face 6||1 Gold||1 Gold||1 Gold||1 Gold|
The GM will then update the players resources for their turn based on the die rolls for the round. The player playing twice in the round will receive a notification about their additional resources (e.g. + 4 gold, + 2 glory, + 1 sun and +1 moon), but the total will be dependent on what they used during their first move.
|Resources on Your Turn|
|Player||Location||Gold||Sun||Moon||Glory||Next Turn Order||Cards|
Players should submit their orders for their actions each round. Each turn, a player may either visit the forge or the islands to undertake a heroic quest. A player may choose to spend 2 sun to take a second action (e.g. Player one orders to visit the forge, then pays 2 sun to undertake a heroic quest). These orders can also be made provisional. (e.g. Go to islands and pay 6 moon shards for the Cancer card - if I receive more than 2 sun, pay 2 sun for an additional action, and go to forge…).
The Forge Players may buy multiple die faces on their turn but may not buy from the same cost position in a turn. (e.g. a player may buy a 3 gold face costing 2 gold and a 1 glory +1 sun face for 4 gold but cannot buy two 4 gold faces costing 3 each).
|Cost||Option 1||Option 2||Option 3||Option 4|
|2 Gold||3 Gold||3 Gold||3 Gold||3 Gold|
|2 Gold||1 Moon||1 Moon||1 Moon||1 Moon|
|3 Gold||4 Gold||4 Gold||4 Gold||4 Gold|
|3 Gold||1 Sun||1 Sun||1 Sun||1 Sun|
|4 Gold||1 Gold / 1 Sun / 1 Moon||1 Glory + 1 Sun||2 Gold + 1 Moon||6 Gold|
|5 Gold||3 Gold or 2 Glory||3 Gold or 2 Glory||3 Gold or 2 Glory||3 Gold or 2 Glory|
|6 Gold||2 Moon||2 Moon||2 Moon||2 Moon|
|8 Gold||2 Sun||2 Sun||2 Sun||2 Sun|
|12 Gold||4 Glory||1 Glory + 1 Sun + 1 Gold + 1 Moon||2 Glory + 2 Moon||2 Gold or 2 Sun or 2 Moon|
Players may go to the Island and take a card from the list below. A player moves their piece to the position shown and pays the appropriate cost to take the card. If another player is in that position, they are displaced back to the start position and receive a divine blessing (extra roll of both die). The effect of each card is also shown below. Note that players may need to include orders for certain cards on future turns such as the Guardian Owl. These can also be made provisional if needed. Players cards will also be listed in the player details above.
|Sun 1||1 Sun||The Elder||4||0||Each round, on your turn, may spend 3 gold for 4 glory|
|1 Sun||Wild Spirits||4||2||Gain 3 gold and 3 moon|
|Sun 2||2 Sun||Guardians Owl||4||4||Each round, on your turn, gain one sun, moon, or gold|
|3 Sun||Minotaur||4||8||Opponents roll die and lose any glory rolled|
|Sun 3||4 Sun||Gorgon||4||14||No effect|
|5 Sun||Mirror of the Abyss||4||10||Forge a mirror face onto one of your die. When rolled, choose effect from an opponent’s die face|
|Moon 1||1 Moon||Blacksmiths Hammer||4||0||Take hammer card. May spend gold to fill card (15 spaces) to score 10 glory (2 sides)|
|1 Moon||Blacksmiths Chest||4||2||Expand inventory limit to 16 gold, 9 sun and 9 moon|
|Moon 2||2 Moon||Silver Hind||4||2||Each round, on your turn, roll one die an extra time|
|3 Moon||Tenacious Boar||4||6||Opponent forges a boar face to one of their die. if rolled, you gain either 1 sun, 1 moon or 3 glory|
|Moon 3||4 Moon||Ferryman||4||12||No effect|
|5 Moon||Helmet of Invisibility||4||3||Forge a 3x face to one of your die. If rolled, this multiplies the effect of your other die by 3|
|Centre||6 Sun||Sphinx||4||10||Roll one die four times and receive all the effects|
|6 Moon||Cancer||4||8||Roll both die twice and receive all the effects|
|5 Sun + 5 Moon||Hydra||4||26||No effect|